The Big 4 dungeons are four end game dungeons which need to be completed in order to flag for Pohwaran (aka Poh). Poh is not playable during the current beta but will be implemented into the game on official launch (19th January 2016). They consist of the following dungeons:

The Skittering Tunnels (Dokumo the Spider Queen)
The Hall of Ogong (Ape King Ogong)
The Brightstone Ruins (Azure & Emerald Cores)
The Pigsty (Hogdonny)
This guide will focus on The Skittering Tunnels. The Skittering Tunnels are located in the Moonwater plains zone, more specifically, the Highland Necropolis. Check out the map below for more info.
Once you enter the dungeon proceed forwards as group. This part is generally done by 1 person running slightly ahead of the group and gathering all the trash mobs together up until the first ‘open’ area of the dungeon. Once together, all the trash mobs are taken down at once using aoe attacks. Doing it this way saves a lot of time. However, if your group feels you cannot do it this way, pick them off a couple at time. After they are all dead in the same open area you will face the first mini boss.

This mini boss is pretty easy. It has a standard range of attacks which include a full 360° AOE, a forward 180° (approx) AOE and a poison cloud attack, all of which can be dodged pretty easily. Trash mobs will come down during the fight as well. You will also notice a fire barrier appear covering the exists during the fight – you do not want to run into or get too close to it. Once it’s dead proceed forwards.
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The next part is executed in the same way as the previous part. One person can run ahead, gather all the mobs together and then they can be killed using AOE attacks. Again, once this is done, the second mini boss will appear in the open area.

This mini boss is a little tougher. It has a few similar attacks to the previous mini boss but also a few different ones. These include a ‘red’ AOE attack and a leap like attack where it jumps onto you (This usually occurs if you have it’s aggro and are further away from it). Everything else is the same.

Kill it and then make your way forwards to the last open area. You’ve made it to the last boss.

The last boss is Dokumo the Spider Queen herself.

As soon as you enter the last boss room if you look to the left & right you will see the flame throwers. When you are ready to engage the boss, 2 people should pick these up and burn the three sets of eggs that are in the middle around the boss then drop them and start beating down Dokumo. More eggs will spawn at different stages throughout the fight – again use the flamethrowers to burn them.

A quick note here – as with the other areas you will notice a fire barrier appear covering the exists during the fight – you do not want to run into or get too close to it.

This fight is essentially split into 4 different Phases. Each time Dokumo loses a certain amount of HP (about 1/4), she will crawl up the wall and become untargetable. During this time she will fire attacks at you which include a poison shot which bursts into a poison cloud on impact & a ‘red’ projectile attack which cannot be blocked (so you need to move out of its range completely to avoid it). Also during this period, random small spiders will spawn (you can kill these with your weapons) as well as eggs which you need to destroy using the flame throwers – you will have to do this for all 4 stages. I will now go over her attacks.

Phase 1

Jump and squash attack.
Standard claw attack.
360° AOE stun attack.
Phase 2

All of phase 1 attacks.
Red 360° AOE knockback/knockup attack.
360° AOE claw attack.
Frontal charge attack – It covers the whole front area (About 180°) & she charges forwards.
Phase 3

All of phase 1 attacks.
All of phase 2 attacks.
Web throw grab – throws web at you, drags you to her then she attacks you.
Phase 4

All of phase 1-3 attacks.
Another 360° red AOE attack – everyone caught in this attack will be knocked up, webbed and then attacked with AOE for about 5 seconds.
Let your tank keep aggro as her attacks can deal a lot of damage & just keep your health up in general. Try to anticipate her attacks and dodge them. After shes dead congratulations, you have completed dungeon you can get your end rewards.

For loot, you can get items like Moonwater tears, Moonwater refining stones, Dokumo weapons and soul shields. You can also get items used for appearance changes such as Furys illusion sword or Seraphs phantom lynblade.

If you’re doing the quest for the first time of the day, don’t forget to pick up the ‘daily quest‘ from the quest giver.

Here is a video of me doing The Skittering Tunnels on my Blademaster.
The Skittering Tunnels

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Blade & Soul General FAQ

Hello Blade & Soul fans,

Welcome to the official Blade & Soul Dojo FAQ! This thread contains commonly asked questions about Blade & Soul's Western versions.

Have a question? Check to see if it's posted here or use our forums search feature before creating a new thread. This thread will be updated at all times by any of the Dojo staff members.

For additional information on Blade & Soul visit our wiki, or check out the official Blade & Soul West website.
What is Blade & Soul?
Blade & Soul is a massively multiplayer online role-playing game (MMORPG) by Korean game development studio, Team Bloodlust and is published by NCSOFT.

Is there an official site for Blade & Soul's Western version?
You can find the official Blade & Soul West site here.

What is Blade & Soul's release date?
The North American and European versions are currently set to be released on January 19th, 2016. Head Start for founder's pack owners will begin at 10:00am PST on January 15th, 2016, and name reservations for Disciple and Master pack owners will begin on January 11th, 2016.

The game has already been officially released in the following regions:

Korea: June 30, 2012
China: November 28, 2013
Japan: May 20, 2014
Taiwan: November 20, 2014

Has Beta Testing started?

CBT 1: Oct 29, 10am PDT - Nov 2, 10pm PDT [NA server only]*
CBT 2: Nov 13, 10am PDT - Nov 16, 10pm PDT [NA/EU]**
CBT 3: Nov 24, 10am PDT - Nov 30, 10pm PDT [NA/EU]**
CBT 4: Dec 11, 10am PDT - Dec 14, 10pm PDT (English/French/German)[NA/EU]**
CBT 5: Dec 18, 10am PDT - Dec 21, 10pm PDT (English/French/German)[NA/EU]**

*NA servers will only support English.
**EU servers will support English, French, and German; except on CBTs 1, 2, & 3.
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You can increase your BNS Power leveling by surfing more information.

Blade & Soul: Gems and Transmutation System Introduction

Today, Blade & Soul updated an introduction to its Gems and Transmutation system to help players increase their combat power through useful gems and crafting.You can increase your BNS Power leveling by surfing more information.
While a martial artist's clothing doesn't provide bonuses or benefits to combat, their weapons, accessories, and Soul Shield certainly does. By upgrading a weapon, or finding new accessories or Soul Shield pieces, you can continually increase your power; in addition, stat bonuses can be added through the use of gems. Weapons of higher quality will contain gem slots, and by inserting a gem of a different color (Ruby, Citrine, Sapphire, Emerald, Amethyst, Peridot, Diamond), as well as increasing levels of quality (triangular, square, pentagonal, hexagonal), you can further customize your combat ability.
If you socket a tradeable gem into your weapon, the gem will no longer be able to be traded. This doesn't though apply to account bound gems, which can still be mailed between your own characters.
If a weapon allows for it, additional gem slots can be added through use of a Gem Hammer, and gems can even be removed for a small fee. The color of a gem dictates the types of stats that it can provide, while the quality will dictate the amount of the stat. You can only slot a single gem of each color into each item, which ensures that you'll have a variety of improved stats.
Transmutation is a separate process that allows one to use components received by salvaging high quality weapons, accessories, costumes, and gems to improve or create items. Choosing whether to sell an item to a vendor, place it on the Auction House, or salvage it for Transmutation components can sometimes be a difficult decision.
You can use Transmutation to combine fabric to create outfit pouches that will contain random rewards, gem fragments (and occasionally some other ingredients) will create gem chests that will contain random gems, and multiples of a particular gem can be combined to create a higher quality version. In addition there are some special event items that will need to be combined through Transmutation to create event prizes.
Be careful, some Transmutation recipes do have a chance to fail, and will destroy your crafting components.You are allowed to get more information in the official website to buy more Cheap Blade And Soul Gold.

Fall 2011 Recap & Beyond Art Director Interview and Q&A

What is one of the elements that bring out Blade & Soul’s story to its full potential? Cinematics of course. Many will remember the 7 minute cinematic of Master Hong Suk-Geun dying and the two female beauties Jin So-Ah(The gunner) and Dang Yuh-Wol(Blade Master) fighting it out at the To-Moon Inn.

Cinematic movies which can be seen around console games and PC games aren’t used as much in Korean MMORPGs,Blade & Soul Power leveling but Team Bloodlust has its own cinematics team to show its dedication to them.

The cinematic team works on the Cutscenes(excluding combat), environment. and directing of the npcs. We’ve had a talk with the Leader of Cinematic team in Team Bloodlust.You are allowed to get more information in the official website to buy more Cheap Blade And Soul Gold

Traveling in Blade & Soul

Today we're going to be discussing the various travel methods used in blade and soul . This includes your characters basic movement, Qing Gong, Teleportation Scrolls and Dragon Streams.
Qing Gong
Qing Gong is Blade & Soul's basic form of transportation. By double tapping your W key, you immediately transition into the Qing Gong state, granting you an incredible boost in both speed and agility. While in this state you run at very high speeds, jump incredibly high, and preform some visually impressive acrobatics while doing so.

There is a limitation to this ability however. Aside from only being able to use Qing Gong out of combat, this mechanic requires a resource in order to be used, a meter located directly under your characters health and ability meters. This resource meter will continuously drain at a constant rate while you are preforming Qing Gong. Once this meter is depleted, you will be forced out of Qing Gong and will not be able to re-enter the Qing Gong state until you have recovered a portion of the resource meter.

You will obtain the ability to enter the Qing Gong state while going through the tutorial zone at the start of the game, which is completed by level four. Qing Gong is quite efficient short distance travel, impressive to look at, and most importantly fun to use!


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